For children
Phygital experiences for Generation Alpha since 2019/. We replace pressure with play. Children engage naturally through phygital mechanics, while parents feel no pressure at the checkout or exhibition stand and appreciate the brand for delivering a positive customer experience. We improve location performance. We increase dwell time and encourage regular repeat visits. We digitize offline traffic. Visitors move seamlessly from the physical space into your mobile app and loyalty program. We generate viral PR. We create innovative projects that earn organic coverage from industry media and influencers. We transform the customer experience from “buy and leave” into long-term brand loyalty that begins in childhood.
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Lighthouse in Gorky Park for Samokat 2023
Gamification AR/VR WEB Development UX/UI Interactive installations For children -
Capybarabooom, Multimedia Exhibition 2025
Exhibitions and museums Gamification Interactive installations UX/UI WEB Development For children -
Tinkoff at the «Wild Mint» Festival 2023
Gamification UX/UI Interactive installations WEB Development For children -
Voronezh: A Region for Career Growth 2023
Gamification UX/UI WEB Development Interactive installations For children -
Interactive format for the “Moscow Economy” Pavilion 2025
WEB Development Exhibitions and museums Interactive installations For children -
Samokat «Skidkoteka» 2024
Gamification Interactive installations UX/UI WEB Development For children -
Tea room for POGUMAX 2022
Exhibitions and museums Gamification AR/VR For children -
Samokat «Tovaroprovod» 2024
Gamification Interactive installations UX/UI WEB Development For children -
RoboStation Installation 2023
Exhibitions and museums Gamification For children
Other projects onerobot