GOAL

To develop branded interactive content for Big Industrial Week, utilizing CG graphics and gamification.

project

CONCEPT

Visitors to Rosatom’s booth could explore the structure and functionality of a nuclear power plant in an engaging game format.

  • The player's goal was to complete quest-based tasks related to the construction of a nuclear power plant.
  • Two users could interact simultaneously using two touchscreens connected to a main screen.
  • When a user tapped on the touchscreen, a signal was sent to the main screen, and the LED lighting on the installation responded, indicating the connection between both screens.

3D MODELING & AR TECHNOLOGIES

An interactive 3D model showcased the future design of the El Dabaa Nuclear Power Plant in Egypt. To enhance immersion, visitors could also explore the power plant using AR technology.